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Simple Trainer for GTA V 7.6

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Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu. 

It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values 

The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given , defaults in trainer.ini, these can also be altered using the bodyguard menu in game. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. Normal peds can be given a total of ten tasks. You can assign the same tasks to the last spawned ped. You can set the bodyguards to follow you in a car. You can also select a specific ped and do stuff on the selected ped. 

The trainer includes the mobile radio, which works outside of the car, all features that are available with the normal radio, also work with the mobile radio. 

Trainer.ini contains the defaults section, where you can set certain settings to be enabled on game start. 

More information and installation instructions available in the ReadMe 


Changes from 2.9 
-added third added vehicles menu, now 120 added vehicles are possible 
-added fourth Vehicle Load/Save menu, now 80 vehicles can be loaded or saved. 
-added the 3 penthouse suites in teleports,other teleports, Custom Suites (MP maps needed) with the ability to change appearance of the interior. 
-added 2 stilt apartments in teleports,other teleports, heist/high life interiors (MP maps needed). That means all 10 are now in. 
-fixed issue with horns, removed duplicates and they should now all be named properly. 
-fixed issue with unlimited ammo not working on newer DLC weapons. 
-Prevent recording UI global updated. 
-Snow returns, credits go to Yu for finding the memory pattern. 
-Added Yachts in teleports, other teleports Yachts (MP maps needed). You can spawn a total of 36 yachts, you can 
select location, type, lights and the type of rails. Thanks to guadmaz, who provided his source code, which is partially used in this trainer to provide the yachts. 

ini changes: 

Added Cars: 
Added 40 additional added vehcile definition 

Changes from 3.0 
-For Snow, Deep Vehicle and Deep Ped Tracks are now enabled, furthermore four new settings have been added to the ini (enabled by default) 
Vehicle Tracks, Vehicle Track Depth, Ped Tracks and Ped Tracks Depth. Please be aware that for snow to actually work 
frame scaling mode should be set to off in advanced graphic settings of the game. 
-For people that use single key keybindings, I have put in a check so that those won't work if you use the internet browser. 
-Support for loading ini file from \asi directory if you use that to load trainer. 
-Fixed some issues related to loading a save. 
-Added fourth and fifth added vehicle menu, total is now 200. 
-Added fifth and sixth vehicle load/save menu, total is now 120. 
-Added Second and Third Clothes Load/Save Menu both for Player and Bodyguards/Peds, total 60 slots for both. 
-Added ability to enter animdict+animname using keyboard in animation menu (both Player+bodyguard/Ped), 
first you enter the animdict (the left part) and then the actual anim name (the right part) separated by a comma. 
-Added second and third animation load/save menu (both Player and bodyguard/ped) this brings the total to 60 save slots. 

ini changes: 

Defaults: 
VehicleTracks=1 //Enable Vehicle Tracks for Snow 
VehicleTrackDepth=1 //Enable Deep Vehicle Tracks for Snow 
PedTracks=1 //Enable Ped Tracks for Snow 
PedTrackDepth=1 //Enable Deep Ped Tracks for Snow 

added cars: 
80 definitions. (121-200) 

Changes from 3.1 
-Set model by name in Select model menu, for bodyguards/peds. 
-Thanks to Taazr, we can now delete the exteriors of the Apartment Buildings and Stilt Houses for a better view, MP maps should be enabled. 
-Again Thanks to Taazr, the missing props when MP maps are enabled is fixed. This will work at game start and when you load a save, but 
may not work whilst progressing on missions. All that is needed in this case is disable and then enable MP maps and the props will be back. 
-Added MP Customization menu in clothes menu. This allows customization of the 2 MP characters, several features, shape features and color and opacity things. 
The trainer can detect the Head Shape and color data, it can detect the several head features, but not their color or opacity. However once set by trainer, 
all of these options can be saved or loaded using the existing clothes save/load slots. 
-Added T-shirt overlays, Hair and some missing Tattoos in the Tattoos, Hair and T-shirt Overlays Menu (previously called Tattoos Menu). 
-Added cutscenes from DLC into the mission menu, cutscenes option. 

No ini changes 

Changes from 3.2 
-Added the three new Vehicles. 
-Added three new categories in Benny's mod menu (with load/save support of course). 
-Fixed issue with some MP apartments views (thanks to Taazr). 
-Snow has been fixed to work on the latest patch, thanks to Alexander Blade for taking the trouble to find the memory offsets. 

No ini changes 

Changes from 3.3 
-reverted back to hard coded mod categories in Vehicle mod menu, apparently some people had missing text. 

No ini changes 

Changes from 3.4 
-added 7 new vehicles, 2 new weapons and one new wheel type (in vehicle mod menu). 

No ini changes 

Changes from 3.5 
-ability to change yacht color, thanks to davidp027 for sharing the information. 

No ini changes 

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